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Amid Rajabi
amidrajabi


Location:
Tehran, Iran

Language(s):
English, Farsi

Member Since:
December 2008

Last Updated:
10 November 2009

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Mental Sea
3ds max, mental ray, Photoshop
March 2009


   
ive done this render with 3dsmax and mental ray rendering system

i used arch and design shader and ocean shader for

bump mapping and displacement

i also used caustic effect and blend materials together for

better result

using regular binary space partitioning

and GI and Final gather for indirect illumination .

please send your comments

This Image has 2 comments on CGTalk >

 
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